People involved : Juliette Le Meudec, Vincent Casamayou, Adrien Corn, Justin Dillman et Aymeric Ferron

Abstract

The interactions between trees in the forest have raised questions about their potential collaborations and environmental adaptation. Addressing these themes, we introduce Treeam, an immersive serious game that simulates the internal functioning of trees through collaborative gameplay. This paper presents the game’s mechanics, emphasizing its role in raising environmental awareness. We conclude with a critical analysis of the game’s limitations and propose directions for future development and research questions.

Publication

Publication on Hal ongoing.

Poster

Ongoing

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